A collection of weapon renderings I had the opportunity to work on while assigned the role of "Additional Art Direction" on the Warcraft movie. Some were created from the game art, some from scratch and some were rendered using provided geometry from colleagues in the cinematic modeling department. Most were imported as OBJ, or created in MAYA & ZBrush, to be later on rendered in either VRay or Keyshot. Additional details paintned in Photoshop.